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Battle Technology
BattleTech is a wargaming and science fiction franchise, launched by FASA Corporation and currently owned by WizKids.

The series began in 1984 with FASA's debut of the board game BattleTech (originally named BattleDroids) by Jordan Weisman and L. Ross Babcock III, and has since grown to include numerous expansions to the original game, several computer and video games, a collectible card game, a series of more than 100 novels, an animated television series and more.

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BattleTech technology
The level of technology evident in BattleTech is an unusual blend of the highly futuristic and the nearly modern. Radically advanced tech like faster-than-light interstellar travel and superluminal communication mix with such anachronisms as internal combustion engines, projectile weapons and artillery. Artificial intelligence, nanotechnology, androids, and many other staples of future fiction are generally absent or downplayed. Incessant war is generally blamed for the uneven advancement.
Origin
Chicago-based FASA Corporation's original, 1984 BattleTech game focuses on enormous robotic, semi-humanoid battle machines called BattleDroids. Their name was changed to BattleMechs in the second edition because George Lucas and Lucasfilm held the rights to the term "droid." The visual design of the earliest line of BattleMechs were taken from Macross and other anime, including many signature images.

In later years FASA abandoned these images as a result of a lawsuit that was brought against them by Playmates and Harmony Gold over their use. The BattleMechs taken from Macross were then considered "Unseen". When Fantasy Productions licensed the property, these "Unseen" images were expanded to include all art produced "out-of-house" – that is, whose copyrights resided with the creators, not the company. Catalyst Game Labs has continued this practice.
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